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Shaun White Snow: Road Trip

Shaun White was a fun project to work on.  It got good reviews on Metacritic (78) and great user ratings (90).

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Written by Chris Savoie
Category: Projects
Published: 17 February 2010
Hits: 23142

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Lost: Via Domus

Lost is the first game that I worked on at Ubisoft. It was a really fun project, the game was very well done and quite true to the Lost Canon. I was interesting working on an older engine but we were still able to produce a high quality product. While it didn't get a huge Metacritic score (54) I'm happy that users enjoyed it and rated it well (80).

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Written by Chris Savoie
Category: Projects
Published: 17 February 2010
Hits: 3862

Read more: Lost: Via Domus

YAHTZEE

So I was playing Yahtzee with some people while vacationing in Europe (WHAAAAAT, Yahtzee is a fun game!), and I started thinking what it would take to make a video game of it. I wasn't thinking about making a full release with all the bells and whistles, but just the guts.

Read more for source code.

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Written by Chris Savoie
Category: Research
Published: 29 May 2008
Hits: 3798

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Why printf et al. suck.

Ok they don't suck, but I have managed to make some improvements on them. I'm currently in the process of rebuilding my personal base library. I'm trying to do it 'right' this time by adding unit tests and making everything simple and readable above all else. I've gotten to the point where I'm writing a String class. In the past I used the C++ style '<<' operators but I find them cumbersome for generating proper formatting. There is a lot of flexibility in the good old printf function (i.e. %10.10s). In this article I aim to show the (minor) deficiencies of the current Printf functions and describe better methods.

Details
Written by Chris Savoie
Category: Research
Published: 05 May 2008
Hits: 3671

Read more: Why printf et al. suck.

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